That does seem a bit weird, begginerI tried beginner project to see if everything was working cause I know that it isn’t updated every update, So, I fired it up to check if any recent changes in 1.5 would have affected it.It’s still working from my recent test, I’m on a Hp Desktop running windows 10 and everything is running fine.
I’m also surprised if it’s anything to do with your OS since the devs use MacOSX as their main workbenches from looking at the GitHub projects
Thanks for the feedback, much appreciated it…I even tested it out on Build - > Desktop and Web Mobile and the same situation, sometimes I see a white block, where there’s supposed to be a sprite. Once I get to the main scene, is where the game starts, it just freezes…I don’t even want to Build an apk or ipa without a defibrillator on hand, just in case… God Bless…
Yes, i went back to version 1.4.2 because my games was not working in 1.5.0. May be it is better to wait until getting new versions if they are not compatible or stable.
Have opened a topic here regarding an issue I had with v1.5.0. Basically compiling take a much longer time to finish, downgraded back to 1.4.2 because it’s hard to develop when every little change takes a minute to be properly reflected on the simulator / browser
Is there any issues in the Chrome Developer Tools? If the game is freezed, maybe there are some infinite loop occured in your code or happened in the engine.
So, I’m not the only one experience game not working with this current version. I think the Cocos Creator team really needs to take down 1.5, and work on it more, even if it takes to middle of June 2017, this is just my opinion, this is not a stable product… This is just my opinion…God Bless…