Hi, I managed to the get the win32 version up and running quite easy but I have now spent two weeks trying to get a simple hello world work for android with cocos 2d c 3.13 without sucess, latest error is INSTALL_PARSE_FAILED_NO_CERTIFICATES but I don’t have any file as the one mentioned above.
I have built the apk, but when I try to install it either on phone or in emulator I get errors and cannot even start debugging.
To fix this problem you have to change two strings of code:
1) in file "\tools\cocos2d-console\plugins\project_deploy.py"
change “apk_name = ‘%s-%s-unsigned.apk’ % (project_name, self.mode)”
_with "apkname = ‘%s-%s.apk’ % (project_name, self.mode)"
2) in file "\tools\cocos2d-console\plugins\project_compile\build_android.py"
change "apk_name = ‘%s-%s-unsigned.apk’ % (project_name, build_mode)"
with “apk_name = ‘%s-%s.apk’ % (project_name, build_mode)”
Is cocos depricated for android? I have a few years old codebase that needs upgrading, but so far no sucess even though I tried every guide found on the internet. Have anyone any news on this issue?