Checking for nullptr in Frame::onApply has no effect

Hello, please pay your attention to the following issue.
https://github.com/cocos2d/cocos2d-x/issues/12066

Thanks for finding this bug :slight_smile:

No problem,
Here is another one:
https://github.com/cocos2d/cocos2d-x/issues/12216

…and one another:
https://github.com/cocos2d/cocos2d-x/issues/12217

Thanks a lot for submitting them.

I think 3.8 is scheduled as a bug fix only release, hopefully we can get them all fixed up by then