CCSprite::create overloading from 2.02 to 2.03 changes

I just debugged the CCSprite::create command no longer being overloaded with CCTexture2D*, it’s now a new method, createWithTexture. First I’m just wondering why and second how should we find these changes so that I don’t have to debug it? I looked in the change log but it doesn’t say anything about it, or am I looking in the wrong location (cocos2d-x/CHANGELOG)?

Any help would be appreciated so I don’t have to repeat this again, thanks!

The API changes are more stable after 2.0.3.
During 2.0.0 ~ 2.0.3, we followed the changements of cocos2d JS API in C*+ layer.
In each version, we hope the API is stable, but Ricardo Quesada improves JS API doc very frequently.
From 2.0.3, we realize that we should only apply these JS API set on javascript binding and cocos2d-html5. The C*+ API should not change like that.
Sorry about the confusion.
v2.0.4 is highly recommended, especially for multi-resolution support feature.