Could someone explain me what exactly does ccpRPerp(<#const cocos2d::CCPoint &v#>)?
Sorry for the noob question.
**EDIT
I found the answer a moment ago. cpRPerp(<#const cocos2d::CCPoint &v#>) gives you the perpendicular vector of the parameter.
Could someone explain me what exactly does ccpRPerp(<#const cocos2d::CCPoint &v#>)?
Sorry for the noob question.
**EDIT
I found the answer a moment ago. cpRPerp(<#const cocos2d::CCPoint &v#>) gives you the perpendicular vector of the parameter.
i didnt know, thanks for sharing