Hello, I am currently working with cocos2d-x 2.2.3 for android.
I am trying to set up a bitmap font for my project and while it loads fine, I get a white box surrounding my text. I have tried FIVE .fnt files that I have made as well as the ones from the Label sample provided by cocos. Because no fonts seem to work, I am assuming there is some error in my code.
Does anyone know how to fix this? Here is the code I am working with:
CCTexture2D::setDefaultAlphaPixelFormat(kCCTexture2DPixelFormat_RGBA8888);
CCLabelBMFont *sLabel;
sLabel = CCLabelBMFont::create("Test", "fonts/LaneBM.fnt");
sLabel->setColor(ccc3 (0, 0, 0));
// position the label on the center of the screen
sLabel->setPosition(ccp (visibleSize.width / 2, visibleSize.height / 2));
// add the label as a child to this layer
addChild(sLabel, 1);
Changing the color to black using setColor does not seem to work either.