Hi,
I have NDK [Revision 7] Installed and whenever I compile my cocos2dx code for android with any label [CCLabelTTF] it crashes. And it doesn’t when I comment CCLabelTTF code.
I created a small flipcard game and I want to show score on top. For that I have one function that creates CCLabelTTF
// Show Score
void TCSceneGamePlay::showScore() {
// Set Labels & Scores
stringstream myStream;
string myScore = "";
// Conversion
myStream << " Score: " << totalScore << " Pair Remaining: " << totalNumberOfPairs;
myScore = myStream.str();
CCLabelTTF *myScoreTTF = CCLabelTTF::labelWithString(myScore.c_str(), "Arial", 22);
myScoreTTF->retain();
myScoreTTF->setTag(LABEL_SCORE);
myScoreTTF->setPosition(ccp(CCDirector::sharedDirector()->getWinSize().width/2, CCDirector::sharedDirector()->getWinSize().height - 30));
this->addChild(myScoreTTF, 1);
}
and I have another function which updates the score
// Update Score
void TCSceneGamePlay::updateScore() {
// Set Score
stringstream myStream;
string myScore = "";
// Conversion
myStream << " Score: " << totalScore << " Pair Remaining: " << totalNumberOfPairs;
myScore = myStream.str();
// Updating
CCLabelTTF *myScoreTTF = (CCLabelTTF *) this->getChildByTag(LABEL_SCORE);
myScoreTTF->setString(myScore.c_str());
}
Now, on each click event I call updateScore function. It works fine on iPhone but doesn’t work on Android.