Cory Trese wrote:
Sounds like you are building the wrong place or your files aren’t all getting correctly copied to ‘Release’
1. “Don’t want to compile” Too vague, post the exact errors
2. "immediately crashes" Too vague, what does the error say?
3. “no problem building or debugging programs” — Under what Active Solution Configuration?
The more specific your questions are, the more likely you’ll get help. We’re all programmers here, so give us programmer details.
If I open "cocos2d-win32.vc2012.sln as a project, then try to debug I get a message box that says the following : [Unable to start program ‘x:2d-2.1rc0-x-2.1.2\cocos2d-2.1rc0-x-2.1.2\Debus.win32\libchipmunk.lib’.]
HelloCpp.exe has stopped working. Will post details at the end of this post.
Any default win32 solution configuration (Both debug and release work under debugging).
I should also add that even before I started messing around in the codes, I couldn’t get the windows template executables to run.
Details on the HelloCpp.exe crash window.
Problem Event Name: APPCRASH
Application Name: HelloCpp.exe
Application Version: 0.0.0.0
Application Timestamp: 5160d195
Fault Module Name: HelloCpp.exe
Fault Module Version: 0.0.0.0
Fault Module Timestamp: 5160d195
Exception Code: c0000005
Exception Offset: 00001b19
OS Version: 6.1.7600.2.0.0.256.48
Locale ID: 1033
Additional Information 1: 0a9e
Additional Information 2: 0a9e372d3b4ad19135b953a78882e789
Additional Information 3: 0a9e
Additional Information 4: 0a9e372d3b4ad19135b953a78882e789
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Edit : Also, the Debug executable doesn’t work for me either. I can debug the program fine through Visual Studio, but trying to run the executable outside of my development environment results in the same thing as #2.