Building Android Games with Cocos2d-x book review

@raydelto was kind enough to send me a copy of his new book “Building Android Games with Cocos2d-x”.

Pros:

  • quick, easy read, the author’s wording is clear.
  • This book is Android specific in terms of deployment and to this point I felt like I learned more about Android than I knew before.
  • The breakdown of the chapters in the book felt like a natural progression. I didn’t feel like the chapters jumped around leaving “gaps”, things are well connected.

Cons:

  • The code formatting is hard to read and hard to follow. I had to use a ruler when looking at the code. I had a similar complaint with another book I reviewed. This might be an issue with Packt Publishing.
  • it covers a number of experimental features with Cocos2d-x and these are subject to change therefore without an errata the book would be outdated.

I think this book is especially beneficial read to those targeting Android. You do gain other Cocos2d-x knowledge along the way :smile: