I ported my iPhone cocos2d-x game for WP8, but its only working on simulator(release + win32 mode. When I select ARM for device implementation, its not working, giving an error of not getting proper path of project.
I doubt its a box2d linking/version error as when I am trying to build on ARM selected
getting the error
“error MSB4019: The imported project”C:Files (x86)1.0\Microsoft.Windows.UI.Xaml.Cpp.targets" was not found. Confirm that the path in the declaration is correct, and that the file exists on disk. C:Files (x86).Cpp\v4.0\V110\Microsoft.CppCommon.targets"
and after clicking on this error message cursor pointing to this line in file named “Microsoft.CppCommon.targets”
" CppCommonExtensionTargets)' != ''" Project="$(CppCommonExtensionTargets)" />"
Adding screenshot too.
Removing and adding box2d again is also not making it work, in-fact if I had selected ARM for target then its not even adding.
any suggestion ??
Untitled.png (110.8 KB)