I ported my iPhone cocos2d-x game for WP8, but its only working on simulator(release + win32 mode. When I select ARM for device implementation, its not working, giving an error of not getting proper path of project.
I doubt its a box2d linking/version error as when I am trying to build on ARM selected
getting the error
“error MSB4019: The imported project”C:Files (x86)1.0\Microsoft.Windows.UI.Xaml.Cpp.targets" was not found. Confirm that the path in the declaration is correct, and that the file exists on disk. C:Files (x86).Cpp\v4.0\V110\Microsoft.CppCommon.targets"
and after clicking on this error message cursor pointing to this line in file named “Microsoft.CppCommon.targets”
Adding screenshot too.
Removing and adding box2d again is also not making it work, in-fact if I had selected ARM for target then its not even adding.
any suggestion ??
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