Hi
I was wondering if there will bea guide to get started with cocos2d on the Playbook??
There is a free NDK for the playbook available.
Hi
I was wondering if there will bea guide to get started with cocos2d on the Playbook??
There is a free NDK for the playbook available.
Hi
Yesterday I was playing around with cocos2d and the BBNDK. With the following workaround I got it to work.
http://supportforums.blackberry.com/t5/Native-SDK-for-BlackBerry-Tablet/Cocos2D/m-p/1400819#M306
I’m fascinated how well cocos2d run on the Playbook. But the integration into the BBNDK is a bit too complex.
Hi, Broderick Calpe
Blackberry port has been supported in the latest release cocos2d-x.
Hi!
Thanks for the help.
I found this and got it to work as well