We have some games which developed last year using cocos2dx-0.13 version.
Recently, many users upgraded his phone to S4 and found that the app will show black screen on S4 when game loaded, music is still playing.
I am thinking the old framework not supported this brand new android phone. I know upgrade to latest cocos2d-2.1rc0-x-2.1.3 may solve the problem but it need lot of upgrade effort.
Is there any simple way to support S4 with minimal effort? For example, simple replace the java code part in cocos2dx framework. Or add a line to initialize something…