I am glad to join cocos2d-x club. I am a newbie to cocos2d-x. I have successfully build several samples on iOS. But I have trouble to build on Android.
I follow the tutorials to setup everything, and try to build hello-world on Android.
But I only see a black screen and nothing happened on my Google phone: Nexus S.
I have read these threads:
But they only have problem on emulator but not on device. My problem exists on both emulator and device, but I don’t find emulator’s advantage so I don’t plan to use it.
Mac OSX 10.8
Project Target: 4.2 (API 17), minSDK: API 8
I stumbled for days and can’t move forward, it’s terrible. Help… Please. I’ll appreciate your guys’ help.