I have a rather large database I need to query every once in a while and some of the queries can take a bit of time to execute (100ms+), and noticeably pause the game while the query executes.
Is there a way to relegate this code execution to the background, keeping the game running smoothly? I'd rather avoid having any loading screens. I don't need the results right away, just down the line.
I thought there was some kind of async example in the cpp-tests app, but I can't find it, and I can only find how to load sprites/textures asyncronously on Google.