This happens when I try to loop a sound effect, only on Android though. I’m using the latest stable version, (2.0-2.0.2 or something…just released yesterday).
I’m playing OGG files, I’ve tried variable length encoding and constant encoding, neither work. I can’t seem to find anything about this, and I know it worked before (with the beta version)…
How do I fix it?
EDIT:
Strangely enough, it works exactly half of the time. I go into the scene, the sound plays/loops fine. I go to a new scene and back to the first one and it doesn’t work. If I go to another scene and back again, it works.
Yes. I think it’s an issue with the actual sound file, because when I reencoded from the source (wav -> ogg) it worked fine, no trimming or anything needed.
No, the format was ogg before. I’m not sure how I fixed it exactly, but I opened it in audacity, and reexported it and it started working. I don’t know why.
I attached the ogg in reply to:
Could you attach the audio file to help us to reproduce it?