In CocosDenshion\airplay\SimpleAudioEngine.cpp in the line number 181 there is assertion like:
IwAssertMsg(GAME, this, … which won’t get called despite the error reported (btw correct me if i’m wrong, it is impossible for “this” to be null).
IwAssertMsg(GAME, false, … would fix the problem.
I enclosed fixed SimpleAudioEngine.zip
SimpleAudioEngine.zip (1.8 KB)