Ask : Destroy Mousejoint

Ask : Destroy Mousejoint
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Hi all,

I’ve got a problem with destroying mouse joint,
currently I’m using this in my SceneGame:
mouseJoint = NULL;

everything works fine until I have transition to another scene and go back to the SceneGame,
every time I try to create the mouse joint again I got crash

so if there was something I must do to clean the mouse joint properly ?