Armature anchor point

I am using Cocos2dx 3.0rc1.

I was trying to set up an armature (animation and everything imported from cocostudio) but i was having issues with a weird offset.

In the end i used:

armature->setAnchorPoint(Point(0.5, 0.5));

That fixed it.
I thought by default anchor points were set to (0.5, 0.5). Why are the armatures different??? :slight_smile: