I develop mainly for other platforms (windows, linux, etc.) so I always have trouble getting cocos2d-x projects to work in xcode but now I can’t seem to get anything to build.
I made a fresh project with the project-creator, I open the xcode project for ios and try to build. It fails immediately while trying to build cocos2d with the error
Command /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang failed with exit code 254
I deleted the derived folder as I read online and did a clean build, but it made no difference. I deleted and re-installed xcode, that didn’t help either.
Can someone please explain to me in very simple terms exactly what steps I need to take to get a project to compile. I have a fresh xcode setup, so are there any changes I have to make in the settings? Like I said, this is not my main development environment and know very little about apple development.
Using the latest versions of osx (10.8.5) and xcode (5.0.2) and cocos2d-x-2.2.1.