The commercial games you can see our product in are
Rail Rush (on Android and iOS)
Toy Truck Rally 2 (on Android and iOS)
Dirt Road Trucker (on Android and iOS)
Triple Town (iOS only at this time and only active when we are running tournaments twice a week).
There are a number of others as well.
We are the multiplayer or challenge friends button.
Performance wise, I moved away from sprites and started creating my own draw types for shapes. I’ve created rounded corner rectangles and menuitems which are built on top of those shapes to increase the total number of objects on screen before degradation. We’ve done a number of things to limit the total elements in TableViews and we only create the visible cells and reuse and repopulate.
We have hacked up a version of CCBReader to allow for our custom objects in a layout tool. I am very interested in moving to cocosStudio but really am hoping for a mac version