Ben2018
October 31, 2018, 1:43pm
#1
Hi,
I am using ADMOB however it is crashing (randomly) when opening real interstitial ads (all test ads and real banner ads work fine).
When I call the ad, I get an EXC_BAD_ACCESS error at 3983 in jsb_opengl_manual.cpp
JSB_GL_CHECK_VOID(glDrawElements((GLenum)p[1], (GLsizei)p[2], (GLenum)p[3], ( const GLvoid*)(intptr_t)p[4]));
I have the following plugins installed:
v2.4.1.1 googleplayservices
v2.4.1.1 sdkboxads
v2.4.1.1 admob
v2.4.1.1 review
v2.4.1.1 iap
I have created a new app with a lone admob advert and that faces the same issue so it’s unlikely to be my application code. Any ideas?
htlxyz
November 1, 2018, 1:34am
#2
just show intersitital will crash?
can you test our sample project: https://github.com/sdkbox/sdkbox-sample-ccc200/tree/admob
or you can share us a project that can reproduce this issue.
Ben2018
November 1, 2018, 9:54am
#3
Update: Works fine on Android. Also AdColony works. This problem is solely with AdMob on iOS
iOS: In all cases the Admob test units work perfectly however production ads do not. I took some videos to demonstrate the problem. I dropped my Admob Insterstitial ID straight into the sample project and I still had the same problem.
Crashes on loading interactive game
https://streamable.com/tlicd
Crashes on 3rd attempt to load an ad
https://streamable.com/02gmx
Crashes on 1st attempt to load an ad
https://streamable.com/vhqc7
Here’s a full xCode output log: https://pastebin.com/AWZ94Q8L