What’s next to do inorder to be able to submit and compare scores ??? Is the Application ID the Client ID??? this is my first time so please be clear on your instructions. thankx!
It implemented much more than Carlos Pinan’s one.
And you don’t have to deal with native code (java, objective-c) expect for setting environment for both android & ios platform.
Please be aware that Apple is rejecting apps with the Google Play Game Services. This is because it launches mobile Safari to get the user to login, which supposedly breaks their UI guidelines.
It may depend on who reviews and what app looks like.
My app is launched about two month ago with Google Games sign-in that requires to switch to mobile safari to sign-in.
Something may be different thing of my app than others is,
my app just runs game without sign-in.
But user can sign-in at option menu if they want.
@hzlov
I am worried about this since I want to have a common leaderboard for both iOS and Android. Looking at the linked issue, people are getting their apps rejected just for opening Safari for login. They do close Safari and send the user back to the app once the login completes. Are you doing anything different?
The app I mentioned above uses just Google sign-in and save AppState.
That’s all.
Now I’m working new project which requires sign-in, leaderboard, achievement, quest with Google Game Service.
And for this project which using C++ SDK for Google Games,
I couldn’t find work around.
I’d been aware the issue you mentioned when I was integrating google games.
But my priority is publishing to android and I found google knew that issue.
So, I decided to wait for next C++ SDK update.
I’d done for both iOS and Android and checked working great for authorization, leaderboard, quest, achievements.
Just waiting for next update for iOS.