2.0.3的CCListView问题.

CCTableViewDataSource 的虚函数numberOfCellsInTableView()返回零的话 就死循环了。
快速反复拖动的话,listview成员的顺序就会乱七八糟的排列。。。
成员中间 有动画组件的话 第一个组件不会播放,其他的拖几次就会停止不动。

Thanks for your reply, I will test it. BTW, you should use English.

Issue #1510 was created for this bug. Thx.

The first issue was fixed at https://github.com/cocos2d/cocos2d-x/pull/1460.
Could you upload a demo about how to reproduce the second and third issue?