Additionally I have another new issue I think it is related to review plugin:
android.view.WindowManager$BadTokenException
org.codechimp.apprater.AppRater.showRateAlertDialog
android.view.WindowManager$BadTokenException:
at android.view.ViewRootImpl.setView (ViewRootImpl.java:793)
at android.view.WindowManagerGlobal.addView (WindowManagerGlobal.java:356)
at android.view.WindowManagerImpl.addView (WindowManagerImpl.java:93)
at android.app.Dialog.show (Dialog.java:330)
at org.codechimp.apprater.AppRater.showRateAlertDialog (AppRater.java:394)
at org.codechimp.apprater.AppRater.tryShowDialog (AppRater.java:225)
at com.sdkbox.plugin.PluginReview$1.run (PluginReview.java:58)
at android.os.Handler.handleCallback (Handler.java:790)
at android.os.Handler.dispatchMessage (Handler.java:99)
at android.os.Looper.loop (Looper.java:164)
at android.app.ActivityThread.main (ActivityThread.java:6626)
at java.lang.reflect.Method.invoke (Method.java)
at com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run (RuntimeInit.java:438)
at com.android.internal.os.ZygoteInit.main (ZygoteInit.java:811)
I didn’t have this crash personally. I have a lot of them on google play console. I assume it has happening when user closes review dialog not by tapping any of review dialog buttons but maybe hardware back button. Also I’m displaying review dialog only after some in-game events, never at app launch.
yep, i have this bug too with 2.4.2.0, but i forgot to init crashlytics before SDKBOX =) Crashlytics logs will be with next release, but i’m not sure they will help
Yes, players keep updating. GooglePlay console can filter real-time crashes by release version. And latest game release that built with latest SDKBox still has that bug