Project not building in CC3

Hello!

I’m upgrading my 2.4.5 project to 3.x.

When I try to build it, it shows this error:

 [Build] [cmake-err] CMake Error at CMakeLists.txt:66 (target_include_directories):
  [Build] [cmake-err] ed with invalid arguments
  [Build] Error: Run build plugin native:(onAfterBuild) failed!
  [Build] run cmake failed "cmake -S /Users/fabianhemmert/Projekte/Development/Cocos2D-x/Escape-Team/native/engine/ios -GXcode -B/Users/fabianhemmert/Projekte/Development/Cocos2D-x/Escape-Team/build/ios/proj -DCMAKE_SYSTEM_NAME=iOS -DCMAKE_CXX_COMPILER=clang++ -DCMAKE_C_COMPILER=clang -DRES_DIR="/Users/fabianhemmert/Projekte/Development/Cocos2D-x/Escape-Team/build/ios"", code: 1, signal: null

What does this mean? How do I fix it?

All the best,
Fabian

I can ask engineering to have a look.

What specifically are you upgrading? Can other platforms be packaged normally?

Hi @fabianhemmert did you resolved this issue ??

No, unfortunately not. I’ve decided to leave my app at 2.4.5 for now…