Canvas size : 1280 x 720 Camera Node on the Screen - Player Node as Target Touch Node Layer to move player
Background Node Sprite: 6000 x 6000 Player Node
The thing is that when I move my player off the canvas, it’s not visible, even though I have a Camera Component on the screen and the target is the player node? Am I missing something…? Would really appreciate help…Thanks and God Bless…
The targets property of Camera component is not the following target, it’s the render target.
So anything put into targets will be rendered by the Camera. In your case you should put both player and background nodes into targets and write a script to update camera position so it can follow player.