Yes, i mean only the file name not the extension for sprite name to be. I am using Alt + mouseWheel scroll for zoom in- out . If u want reset zoom, select scene from Object Inspector and right click on stage > select > Recovery Scale . If u have selected object and than you use same controls u may see its scale.
btw curruntly I am using cocos2dx 3.15 from community. because last night i tried again to setup your cocos2dx365. But it brings 3 errors for not having the files. like spineSkeletoneCache.cpp, some glfwext.h, etc… i added those but errors are still continued. so, cant create new blank project some how. Curruntly my project in some super deadline so m using community cocos2dx3.15 with this great game editor. Lucky, it works same as it is yet. So my project moves furtherer.