Looks okay - first on the most left bottom corner, next with offset 200/200.
Now if i change position of panel to 10%… nothing changes… First panel still located in the corner.
If i change size to (50%, 100%) - them will disappear at all.
If i change size to (150%, 100%) them will appear at 100% width as on screenshot above.
If i change size to (250%, 100%) them will appear at 200% width.
Also noticed weird behavior for MainScene that created when starting new project in cocostudio:
if run this project without any modifications - “HelloWorld” sprite will appear as intended;
but if publish this project - and run again - sprite will have anchor point (0, 0) at runtime instead of (0.5, 0.5) that is specified in cocostudio.
So there is possibly some issue with Cocostudio for mac, as default scene bundled with new project parsed and presented by cocos2d-x successfully.
After checking binary data of bundled MainScene.csb and published one - them have differences in some values and total length.
What system language do you use? I see you have “,” delimiter. So do I. And there’s a bug when you use it. I had to change system language to english and then I had “.” as a delimiter.