[SOLVED] Android Studio: display game name instead libcocos2d

This is a newbie doubt.

It’s seems that cocos compile -p android --android-studio creates my game’s module inside libcocos2d’s module. For example, if there is an execution error I received “libcocos2d has stopped” message. If I compile with cocos compile -p android I see “MyGameName has stopped” message. Why?

This is how I’ve fixed my naming problem: [SOLVED]Error connecting to Google Play Services and using sdkbox Review plugin

Hey @Boby, thank you!