Removing parts from cocos2dx

Hello, I’d like to know if it’s possible to remove some parts from cocos2dx, like, if i dont want to use the audio stuff, can I set some preprocessor to disable all the code from it?

Yes, but I don’t recall how off the top of my head.

I don’t know specifically for audio. But check this thread. cocos/base/ccConfig.h

Also, I think there is some other file where you can mention which things you don’t want. I forgot it as I saw that file long time back. (I resumed working on engine so don’t know if that file still exist. I think it’s cocos/CMakeLists.txt, not sure)