@slackmoehrle
BTW, i see you are working on programmer guide for new 3.3 release, focus working on that, if you distracts it will be a mess and give the negative benefit. All what we discuss will come after 3.3 final release
About the wiki, let it open for everyone work on that is the good idea, and you guy just monitor or correct information. I think wiki should be like a manual/reference with detail examples, explanation for the items it refer to (in this case, maybe generated API with good comments is satisfied). With this wiki will turn into big, that’s why when let it open, others can fix some obsolete code/example in case you guy too busy and forget about it.
Adding new features is good, especially for any veteran developers who come to cocos2d-x by accident and impressed by it. But why don’t we slow down it a bit, for example focus on some new main features (like audio engine as everyone suggest), and focus on fixing bugs, refactoring codes and waiting for documentations to catch up. Maybe this problem is needed more discuss.
About tutorial series, IMHO this is a must. I suggests we should do some kind of clone game tutorials (like pong, mario…), the resources is out there, and this is for education only so i don’t think we get any problem (correct me if i’m wrong :D).
About user is new to programming, i think we should add some kind of requirement or pre-knowledge before every tutorial or in wiki, in pre-knowledge we will give some brief instructions or link for user to find more informations themself. Or if this consume much time, just when use something that is not basic C++, comment for them what it is and suggest them search for it. For example: when using lambda expression just comment //new c++11 feature lambda expression, google it pls.
I don’t think we turn away users, it just help them expand their knowledge and searching skills