hi, I scanned through this, and it looks very promising! Just wondering when the windows example and functionality may be ready? Thanks!
You can create win32 pre-builts already.
cocos gen-libs -p win32
If you change headers and add/remove or invert fields orders you usually need rebuild, otherwise your game will misbehave and its very likely to crash.
You always need to re-build if you make changes.
hi! I just try to prebuilt cocos2dx lib for ios but when I run on ios device using arm64, the project show a lot of error. I see that the lib did not build for arm64, so how can I use prebuild lib to release project ?
Are they part of your target to link against?
Have you managed to solve this? I have the same problem ...
ld: warning: ignoring file /path/cocos2d-x-3.14/prebuilt/ios/libcocos2d iOS.a, missing required architecture arm64 in file /path/cocos2d-x-3.14/prebuilt/ios/libcocos2d iOS.a (2 slices)