[FINAL!] All in one Cocos2d-x&JS v3.7 is released

v3.7.1 is an official release.

I saw you dropped the option to download IDE V1 and V2 ,are there any plans for a new IDE?

IDE won’t have a new version, instead, we will have its functionalities merged into our editor for an ALL-in-ONE version

Thanks for your reply @pandamicro, I really look forward to using the all-in-one editor.

Just wondering when should we expect a ALL in ONE version?

Hi, please add full support dynamic lighting. Yes there are sources that is for dynamic lighting, but couldn’t achieve this example easily https://www.youtube.com/watch?v=DLBxMd1naT4 or Terraria’s
http://hydra-media.cursecdn.com/terraria.gamepedia.com/e/e0/Ice_Blade_Animation.gif?version=c5877d39ae9872f70b553d9ff67d2e67

Android Studio 1.3 stable version released with NDK support. Is any plan to support Android studio for debug and compile with cocos2d-x next version 3.8. So we can direct compile or run project from Android studio without using cocos console.

I have the same question. Why :smiley: ?

Same error
@manjureddy48 did you solve this error ? thanks

I didn’t get solution to resolve this issue.Better you can use SDKBOX to add facebook login/share feature but still in SDKBOX we cannot able to call graph api’s.

@slackmoehrle do you have any information about facebook pluginx error ? Does SDKBox replace official pluginx Facebook integration ?

If you are having Facebook integration issues, let us help you. Please post the details so we can take a look. It might be desk to start a new topic in category SDKBOX so we don’t lose track of questions.

I don’t know about this error. I can ask. However, you are correct, SDKBOX is a good replacement for pluginx. You should give it a try. It works well.

Thanks @slackmoehrle . I did not try SDKBox because i follow official Facebook documentation. I will try it. I’m just afraid about web support (because i really need it).
If you can ask about our specific 3.7 error with pluginx on iOS/Facebook, it could be very cool.
Thanks a lot.

@slackmoehrle I am adding facebook login in my app using Facebook SDKBOX and it is working fine in both IOS and Android ,but i am unable to fetch user email ID.

ok start a topic, post your versions of Cocos2d-x and and SDKBOX, post the code you are using and we can help figure it out.

Thanks @slackmoehrle.Please refer this link How to fetch facebook user email ID using SDKBOX? for more details.

Sure, let us ask @nite to take a look. I can’t promise that he can help at this time with this.

You really should integrate the SDKBOX Facebook plugin. It is current and very modern in the integration.

Hi @pandamicro ,
Is the ALL-in-ONE IDE still on the cards?