I have a question considering the Callback support.
The example you provided is in C++. Could this be also achieved in lua without writing a single line C++?
I think It’s possible, the one I can think off the back is that you can create a custom class that will perform reflection in lua/js to invoke the callback, need more digging for a perfect solution.
Sorry to ask this, the last time i use cocos studio (1.3 i think ) i got a bug when import resources to cocos2d-x project (3.0 at that time).
The bug is when my game set content factor. It seems to me that it only scale the bone but no scale the image attached to the bone. Is this bug is still exist? or this is not a bug, and i must live with it