Hi,
I would like to use the cocos2d engine for a little project on an embedded linux system. I am trying to cross compile with my linux host for the embedded linux system target.
On my host i can run the hello world test programm out of the box. But the enviroment for the cross compilation needed some missing libraries which i have added to /usr/local/lib.
Now i am stuck with an error which i do not understand.
CMake Error at cocos2d/cmake/Modules/CocosBuildHelpers.cmake:376 (find_package):
By not providing "Findbullet.cmake" in CMAKE_MODULE_PATH this project has
asked CMake to find a package configuration file provided by "bullet", but
CMake did not find one.
Could not find a package configuration file provided by "bullet" with any
of the following names:
bulletConfig.cmake
bullet-config.cmake
Add the installation prefix of "bullet" to CMAKE_PREFIX_PATH or set
"bullet_DIR" to a directory containing one of the above files. If "bullet"
provides a separate development package or SDK, be sure it has been
installed.
After a while i tried to compile the code native on the target device and there i have got the same error.
I am suspecting some problem with external/bullet module but i have no idea what i am missing.
Does anyone have an idea where the problem could be or could give me a hint what i should try next?
Thanks for your time.