Even better! So your cocos2d-js-min.js should work for anyone who is using the original template.
Has anyone had success with a project using physics?
Hey, how did you manage to embed the files under
into the HTML file?
They are a bunch of .json with info related to Scenes and stuff.
Yes, my games has physics. The problem is that the engine occupies 1.4MB
It is possible to make playable ads using cocos 2.1?
I checked the link on git but i don’t understand chinese