#ifndef __LEVEL_SATU_H__ #define __LEVEL_SATU_H__ #include "cocos2d.h" class level1 : public cocos2d::Scene { public: static cocos2d::Scene* createScene(); virtual bool init(); CREATE_FUNC(level1); private: //physics cocos2d::PhysicsWorld *sceneworld; void setPhysicsWorld(cocos2d::PhysicsWorld *world){ sceneworld = world; }; //manja cocos2d::Size visibleSize; cocos2d::Vec2 origin; //opening label cocos2d::Label * hello; cocos2d::Label * welcome; //void void helloVoid(float dt); void welcomeVoid(float dt); void game(float dt); void sambutanHangatt(float dt); void sambutanHangattt(float dt); void cameraKembali(float dt); void cameraKembali2(float dt); //sprite cocos2d::Sprite * block1; cocos2d::Sprite * block2; cocos2d::Sprite * block3; cocos2d::Sprite * block4; cocos2d::Sprite * block5; cocos2d::Sprite * block6; cocos2d::Sprite * block7; cocos2d::Sprite * block8; cocos2d::Sprite * block9; cocos2d::Sprite * kucing; cocos2d::Sprite * batas; cocos2d::Sprite * batas2; cocos2d::Sprite * gate1; cocos2d::Sprite * gate2; cocos2d::Sprite * sambutanHangat; cocos2d::Sprite * pipe; cocos2d::Sprite * com; cocos2d::Sprite * paralax1; cocos2d::Sprite * paralax2; cocos2d::Sprite * paralax3; cocos2d::Sprite * paralax4; cocos2d::Sprite * paralax5; cocos2d::Sprite * paralax11; cocos2d::Sprite * paralax22; cocos2d::Sprite * paralax33; cocos2d::Sprite * paralax44; cocos2d::Sprite * paralax55; cocos2d::Sprite * judulPaused; cocos2d::Sprite * penutup0; //cocos2d::Sprite * batas3; cocos2d::Sprite * batas4; cocos2d::Sprite * batas5; //action cocos2d::Animate* anim_action; cocos2d::Animate* anim_action2; cocos2d::Animate* anim_action3; // void panahatas(cocos2d::EventKeyboard::KeyCode keyCode, cocos2d::Event *event); void panahataslepas(cocos2d::EventKeyboard::KeyCode keyCode, cocos2d::Event *event); void gravityKembali(float dt); void gravityKembali2(float dt); void gravityKembali3(float dt); cocos2d::MoveBy *kanan; cocos2d::MoveBy *kiri; //kontak dengan portal bool kontak(cocos2d::PhysicsContact &contact); //int int truee; int perpindahanLevel222; int JejakLevel11; int ID_audio_step_right; int ID_audio_step_left; //bool bool melaju; bool melaju2; bool cekSentuhan2; bool cekLompat; bool cekLompat2; //menu cocos2d::Menu * menuPause; cocos2d::MenuItemImage * continue1; cocos2d::MenuItemImage * menu1; cocos2d::Menu * menuPause2; cocos2d::MenuItemImage * tombolPause1; //ref void OutputTombolPause(Ref*sender); void OutputMenu(Ref*sender); void OutputContinue(Ref*sender); }; #endif //__BLANK_H__