#ifndef __HELLOWORLD_SCENE_H__ #define __HELLOWORLD_SCENE_H__ #include "cocos2d.h" #include "GraphicsObj.h" class HelloWorld : public cocos2d::Scene { GraphicsObj m_graphics; public: virtual bool init() override; void update( float dt ) override; ///////////////////////////////// static cocos2d::Scene* createScene(); CREATE_FUNC(HelloWorld); }; #endif