#ifndef __MAIN_SCENE_H__ #define __MAIN_SCENE_H__ #include "cocos2d.h" class MainScene : public cocos2d::Scene { public: static cocos2d::Scene* createScene(); virtual bool init(); // a selector callback void menuCloseCallback(cocos2d::Ref* pSender); // implement the "static create()" method manually CREATE_FUNC(MainScene); }; #endif // __MAIN_SCENE_H__