What I have seen this issue is happened when used VS2015 to build project, as I know it cause by problematic system environment, for example not install the vs runtime, the graphics card driver is need to update, etc.
@Big_Bear I have the same issue, my project run on cocos creator 1.9.3 but when I make a build for windows and run on windows10 in vs2017 is gives me this error please help me out
you can try to reinstall visual studio, and make sure those option is selected(sorry, I only have Chinese version), and those environment software is installed
@Big_Bear@slackmoehrle Hello everything is working fine now, But I have one issue left if I make build Debug/Release its make a Folder that contain lots of .dll, .lib, .pdb and .exe file in Debug.win32 folder.
If I run hello_world.exe from this folder its run but if I move this hello_world.exe to desktop then its give error of libcocos2d.dll was not found.
I want to make single .exe file that can be used on any windows desktop.
Please help, Thanks
you need some third party package tools to help you pack all the files of Release.win32(or Debug.win32) folder into a single exe file.
like:Enigma Virtual Box
@Big_Bear@slackmoehrle thanks its working now
But after making EXE from Enigma Virtual Box its work on my windows10 pc and on windows 7 But its give error of libcocos2d.dll was not found on others windows10 pc. I have checked for this solution on various sit on google and I found that we have to put libcocos2d.dll to that pc on c:/windows/system32 etc, but this is not a proper solution, if we want to publish or distribute our game to other player to play.
I have found that in my Relese.win32 folder there is libcocos2d.dll, then why its give error.
Please help me out, thanks.