void mainWorld::LevelUp_checkWorlds(){
//π£ Load Worlds
CCWorld *_mainWorld = CCSoomlaLevelUp::getInstance()->getWorld(WORLD_MAIN_ID);
//π£ Cast Levels
int _numWorlds = CCSoomlaLevelUp::getInstance()->getWorldCount(false);
/* =================================== */
/* =================================== */
//π£ Cast all Worlds in this MainWorld
for (int i=0; i < _numWorlds; i++ ) {
soomla::CCWorld *world = dynamic_cast<soomla::CCWorld*>(_mainWorld->getInnerWorldAt(i));
if(world->canStart()) {
CCLOG(FILE " ");
CCLOG(FILE "OFFEN World: %s // World Nr:%d", world->getId()->getCString(),i );
// If so, draw the menu without a lock icon on the level
}
else {
CCLOG(FILE "GESCHLOSSEN %s ", world->getId()->getCString() );
// Draw the menu with a lock icon on the level
}
}
/* =================================== */
/* =================================== */
CCLOG(FILE " TEST");
}