Which SDK Platforms?

How exactly this SDK Platforms work? do I need to download the ones that I wanna publish my game on? or the ones I wanna test on using the emulator? because I don’t wanna test them I don’t wanna test on the emulator at all so what are their necessity?

You need to download the SDK and SDK tools for the API level that you want to target. Our release notes have the details for each version of Cocos2d-x.

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so i need to install android 6.0 if i want to publish for android 6.0? just to make sure i understand right

It’s the compile SDK, not the running SDK. You can use Android API 28 (latest one) and the game will run without problems on older versions, if you don’t use some of the latest API calls (in Java or c++).

I would recommend API 28, because in November you’ll need at least API 26 to publish your game in the PlayStore (this will increase next year).

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