When Node Is prefab, the reference to it disappears from inspector

Hi all, when my node in scene connected to prefab, and I assign it as reference to inspector field, in the game its reference disappears and become null:

However, when I disconnect node from prefab, everything works fine:

Please look this video

Cocos 3.7.0



  • If you need to change the contents of a prefab mounted on a scene and don’t want to sync to a prefab resource, you can revert the node to a normal node.
  • If you need to change the content of prefab, you need to go into prefab mode