Hi all, anyone here successfully used WEBP
instead of PNG
? Seen any issues like performances?
Seems the size savings are HUGE compared to PNG.
Thanks!
Hi all, anyone here successfully used WEBP
instead of PNG
? Seen any issues like performances?
Seems the size savings are HUGE compared to PNG.
Thanks!
Hi!
I have used it in the past for a project with a a lot of image resources. The savings in file size was indeed huge and cocos can display it without any issues. I have only 2 comments:
May you tell more about the optimisation? Thanks
hmm I haven’t noticed the slow loading yet. @kerryk thanks for your comments.
@stephenhurry what do you want to know beside the comments above?
I have been using webp for years as well. It has been working great, I didn’t feel much latency accompanied. The only concern to me is the slow update of the library by cocos.
well you have to raise a request to push the dev team: https://github.com/cocos2d/cocos2d-x/issues/18709
@slackmoehrle anyway we can get https://github.com/cocos2d/cocos2d-x/issues/18709 prioritized for the next release?
Thank you!
I can talk with the team about it.
It will be fixed in the next release. Timing is still being planned.
Thank you for the quick support!