WebGL + Firebase

WebGL + Firebase
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#1

i want to make a game just for WebGL and i am trying to use firebase functionalities:
1 - can i make that in cocos creator or there some restrictions?
2 - if first question (Yes) then do i have to use SDKBOX or i can just follow the instruction in firebase to build for WebGL since my only target here is webGL.


#2

SDKBox only support iOS and Android, you need to integrate firebase by yourself.
Thanks,


#3

As @yinjimmy said you can’t use Firebase with web based apps. You could make a proxy server that relays data to Firebase but you would lose the unique ids of whatever device makes the request because all logging / data transfer would be done by your server.

IF it’s for logging events you could use Google Analytics for tracking stuff and import it in Firebase later but that requires a premium account with costs $150,000.

Alternative logging could also be done by using Facebook Analytics if you’re into that sort of thing.

If it’s just for storing data setting up a Node / MongoDB server isn’t that hard.


#4

https://firebase.google.com/docs/web/setup will help you.