WebGL 3D Load Speed Tests

Has anyone done any comparisons or tests of 3d models load speed using Cocos?

I’m interested to know the kind of time it takes to stream in models from the web and view them in Cocos.

The Sketchfab player seems to stream in stuff quite quickly and Playcanvas is the fastest I’ve seen (Unity and Unreal being the worst) but is Cocos WebGL load speed comparable to any of these?


We haven’t built any internal test specifically for that purpose, but I would like to know if someone did.

My wild guess, it’s comparable to sketchfab, we are all using web based tech stack, we could be slightly slower because Cocos Creator is a full featured game engine, so much more modules will be loaded compare to sketchfab.