Has anyone done any comparisons or tests of 3d models load speed using Cocos?
I’m interested to know the kind of time it takes to stream in models from the web and view them in Cocos.
The Sketchfab player seems to stream in stuff quite quickly and Playcanvas is the fastest I’ve seen (Unity and Unreal being the worst) but is Cocos WebGL load speed comparable to any of these?
Thanks