Hello everyone,
Full screen on an Android device does not seem to work, while it makes desktop full screen work perfectly. I’ve used to make full-screening work with desktop:
cc.view.enableAutoFullScreen(true);
cc.view.setDesignResolutionSize(480, 640, cc.ResolutionPolicy.EXACT_FIT);
cc.screen.autoFullScreen(document.getElementById('Cocos2dGameContainer'), function(){
cc.log('now fullscreen');
});
I’ve read through the cc.view and cc.screen docs as well as multiple resolution policy for Cocos2D-JS.
If this is a known issue, is there a way to hide the URL bar, or another alternative to have mobile full screen? Thank you in advanced.