I recently wanted to move my project to Visual Studio (since it’s my fav IDE) but I get errors running the exact same game in VS2013. I previously used XCode and everything works there perfectly now I changed to Visual Studio and the game crashes right at the beginning when loading the .ccbi files. I get an assert error, my guess is that the resources are not visible for the compiler since I tried to create a simple Sprite* test = Sprite::create(“test.png”); and I get NULL.
My question now is: Where or how should I put the “Resource” folder so that VS2013 sees my resources? At the moment i copied the Resource folder to the place where the .exe is (proj.win32 -> Debug.win32) but this did not help, I also added the files in the solution manager to the resource folder… but also no effect… HELP!
EDIT: I know there is a path in the Properties -> Configuration Properties -> Debugging: