V3.1.0 — Rich Text no longer affected by UI Opacity component

Hello, it appears that Rich Text is now unaffected by the UIOpacity component.

Previously in 3.0.0 and 3.0.1, you could modify the opacity without issue.

Is this intentional? If so, how else can we modify the opacity of Rich Text?

Thank you for your time!

hi, this is a bug,it will be fixed in 3.3.0.
If needed, you can temporarily modify the file color.ts,
file:color.zip (6.0 KB)
file path: \3.1.0\resources\resources\3d\engine\cocos\core\math\color.ts
Remember to compile the engine after modifying it, for reference:
Then modify the transparency by modifying the color tag, for example.
Normal: <color=#ff0000>Red Text
Modified: <color=#ff000003>Red Text
The last two digits of color represent the transparency value, and the color transparency hexadecimal table is as follows:

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Thank you so much for the update and code snippet!

Sorry for the late reply.
we have fixed it in 3.3.0 version, currently 3.3.0 version is not yet released, you can fix it by referring to this pr and making changes: