Just found a situation yesterday, I had a model that had wrong Normals and then I asked the artist to fix it, after he did, I tried to overwrite the model in Cocos but nothing happens.
If I import the model with a new name, it works and shows with correct Normals. But if I try to import and overwrite to maintain all references the faces don’t update correctly.
Tried a lot of close/open/reimport and clear library but nothing worked.
This is a big issue because it means that I can’t update an existing fbx file, and every time that I need to, I will have to fix all the prefabs that may use that fbx.
Also tested with a simple blender cube with and without Normals flipped and had the same problem, overwriting the fbx file does not update the model in Cocos.
Can anyone help me with this?